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What nonsense you speak, Falienth. I remember. I always remember.
  -- The Void

The Beginning Edit

The Beginning, known as the time when life was added to the empty stone rock. The time is made up of only stories and tell-tale ideas, and the common idea is the following:

The Creator made one hundred gods and goddesses, each with their own purpose. Two were most well known, but the others had support of the Creator. These were called the Hundred Gods. Those gods were said to have created the races that dwell in Alkelien, although some creations go astray, and the gods of life were the ones that created the lush lands across the world, the barren ones the places where the gods fought for territory. And the Dimensions, each paradise to certain creations, are not unholy so much as unnatural for the common Alkelien creatures.

What actually happened was this:

The Creator made one hundred greater Alkelien creatures to entertain itself, although these creatures became known as the Hundred Gods, humble servants to the Creator, but chaotic masters of the world itself. The Creator encouraged the mutation of normal animals into four main races in the Material Dimension of Alkelien: The Draigare, demons, Overworld-dwellers, and common-folk. The Dimensions were made so that the Creator could have more than one world to allow the abrasive Hundred Gods to fight over. But every magic, every curse, every ability--such as the Sight, Blue Half, or Necromancy and World-Walking--was a mistake the Dimensions themselves made.

Shattered Dimensions Edit

The time of Shattered Dimensions was a time long forgotten by the time of the Demon Massacre. But this time was possibly one of the more important time periods.

The time of Shattered Dimensions was when the walls between the Dimension was almost broken, and all of them almost became just one Dimension, causing chaos among the entire world. It was up to a World-Walker named Rathilian Stormstalker and the World-Walkers he had recruited to convince the Hundred Gods to help them repair the walls -- when they denied, Stormstalker, when the other World-Walkers were not around, snuck off by himself to find one of the strongest from each Dimension, reason with them, and repair the Dimension Walls, even at the cost of all of these strongest creatures dying as well as Stormstalker.

Feral or Future Edit

Feral creatures were the norm in the world, although many were very large with the excess oxygen closer to the beginning. The ferals walked upon all the legs they were given, hunted, and spoke only with gestures to others or fluently with any of the Hundred Gods. The mutation that started was a mutation of the skeleton and of the body--the ability to thrust the shoulders and legs(however many there may be)back into another position fit for walking upright, much like a few monsters from the Dimensions, which some believe started this with crossbreeding.

At first, the mutants were killed off by the parents or later on in life, because it was odd to see and unpredictable, and any animal worth its weight in gold knows that irregularities in a regular world don't often live, and sometimes endanger the rest of the folk.

The descendants of the mutants that survived and continued birth of said mutants from presumably normal animals continued, until the ferals--animals who could not alter the way they moved--became smaller, the sizes we(humans of the real world)would deem "normal", from a forced realization that food was harder to get from animals with thumbs and more adaptable bodies. Less food meant less growth, in population in body. The former, older ferals became known as the prey-beasts, beast-creatures, and, sometimes, the ancient ferals.

However, there were some mutants with the gene that refused to avert from their way, and held on to the way they lived. They, too, through generations, began to become more easily seduced to the newer way the mutants were living.

So began civilization, as it was: groups, tribes, towns, cities, kingdoms, empires, the lot, over millenniums.

And until the end of Time, there were still certain people--the folk, they all became known as--who would leave their families to live in the wilderness in whatever groups or solo ways their species did. The rest dubbed them ferals as well, though never the ancient ferals. Some ferals come back to the newer ways of life if their view of the world has been altered, but frequently they live and die like the prey-beasts.

The Slaughter of Beasts Edit

Two million years after true civilization began; The Slaughter of Beasts time period, often shortered to Beastslaughter's own nickname, was caused by the latter--Beastslaughter's First Name was taken from her and was never spoken again, because of a crime so terrible that the removed it from the minds of those in Alkelien, even hiding it from the bearers of the Sight. Beastslaughter(beast-slaughter), formerly Alriet Beastlaughter( ahl-riot beast-laughter), started out as a mentally unstable Tasmanian devil female, and one of the incredibly rare bearers of three of the four born-powers: Blue Half, or Necromancy and World-Walking. It was the magical mix of the three that caused the instability, because the abilities will fight among themselves; however, it was not as though Beastlaughter was trying to fight them.

When Beastlaughter reached maturity, so did the born-powers. And the Blue Half and Necromancer pick away at the spirit, while World-Walking is a tame, quiet power, although powerful. Any power at all is considered worrisome--a combination more so. Beastlaughter proved why.

Just two years after she was considered a mature adult, she started killing, first in annoyance at someone who disagreed with her, quickly followed by whomsoever she thought was useless, and quickly followed by her own personal massacre--the first few murders got her left in the kingdom's prison, which she got out of by walking a ways between Dimensions and then returning to the Material one. At this point, she started to be called Beastslaughter.

Briefly put, almost two thousand common-folk and demons and nearly six hundred Dimension-dwelling creatures were killed by herself and whoever/whatever she raised from the dead or convinced to her side. She was stopped, at long last, by the gods themselves, who had to be persuaded to stop simply watching something they deemed amusing.

It took six gods total to put her to her end, and one went renegade before they began, but was stripped of a name and not power or existence.

Now, and forever more, to use the word "beast" in the Second Name of a person is considered a terrible act, and the person with the name, as well as the one who gave it, will often be scorned and end up becoming feral.

Death of the Draigare Edit

An occasion that happened about 5 millenniums before the Demon Massacre, and slightly less than a million years after Beastslaughter's days.

Draigare were a nuisance, everyone had agreed, because of what they so frequently did(explained in the Draigare Race)

The killing of a race, then, was unthinkable, after the memories of Beastslaughter and what she had done. However, at the hands of several rulers of a kingdom and many more renowned tribes, almost all of the nearby Alkelien was convinced, demon and common-folk alike.

And so, it was that the willing fighters and wizards banded together on one of the times that the gate to where the Draigare were trapped thinned for a while, and when the Draigare emerged, the soldiers drove them back and, in the surprise, it worked, for that moment, and some of the Draigare were killed, although several of the soldiers and wizards appeared awe-struck from the glamour of the Draigare, and were much less use.

The night before the gate closed, after much fighting had gone on over weeks and many from either side had died, the group that had come together came to a decision: soldiers were sent on what many saw as a suicide mission to try and lure the Draigare out of the Dimension.

It worked, and, as predicted, at the cost of the fighters. The Draigare came and went into the rest of the Material Dimension, seeking what they assumed to be easy ways back to their old lifestyles. They were surprised enough when the soldiers banded together in smaller groups to take down lone Draigare. Even the queen of the lot emerged, after only a few of her kind returned to her in her newly declared home, far outnumbered by so much of Alkelien fighting against numbers that had stayed the same for so long because of the slight overcrowding and, thus, a higher infertility rate among the already rarely-birthing creatures.

Once they managed to drag her down, the rest showed themselves and gave in, and were killed swiftly in one of their smaller forms.

The vast amount of soldiers had been more than halved; Alkelien suffered a great blow at the end of the years-long fight. However, the Draigare were supposedly all destroyed; the bearers of the Sight made certain.

However, it was always difficult to tell half-bloods from normal creatures, and there is still Draigare blood flowing, unspilled, in Alkelien, never to be found again as the strength of the blood wanes.

The Demon Massacre Edit

Many generations later, the story of the Draigare's end still relatively fresh in many folks' memories, the common-folk alone were the ones who grew irritated yet again, and this time, at the demonbloods.

Many demonbloods, particularly fullbloods, were often seen as aggressive, spiteful, and ones who cared mostly for warfare and bloodshed.

True or untrue, it could still only apply accurately to the majority; certain Clans(such as the Scrollkeepers)were not like this. However, once any mind is made by a whole, changing it takes work.

It started with more ruthless killing of demons in battle, and continued to those that strayed into the territory. From there, hunting the demons within areas largely populated by common-folk, and then murdering demon halfbloods.

It continued to killing off smaller clans of demons; each one was given its own personal name; the name of the clan, followed by a simple "Massacre," "Murder," or by adding "The Destruction of" to the beginning(examples include the Scrollkeeper Massacre; Destruction of the Firebloods; Murder of the Nightscreamers)

One such killing became known because it was the one that started the end of the Demon Massacre--it gave birth to a demon who'd seen the world and side of the common-folk and a demon clan that had been killed off, Thalanil Shadowchaser. This, in turn, through several other events and peoples, started the final battle of the Demon Massacre, which Shadowchaser continued to call simply the Final Battle, and which history called the "Battle at the Beginning of the End of the Demonblood Feud" or, more simply, "Demonblood Feud's Beginning End."

It(The Battle)ended with the signing of a peace treaty between four tribes and one of the more feared Demon Lords, Zaertil Nighttreader, stating a reminder of the peace the demonbloods and common-folk once had, and saying that, at least between these tribes and lord, neither was to kill the other completely off, for to do that is to break an ancient promise.

Word of this spread around Alkelien and, over many years, the common-folk and demons did succumb to a very similar agreement that the entire races agreed to; the Promise of Worlds' Fortification which, simply put, said that no other race or species(referring, it said, to other Dimension-dwelling creatures as well)was to kill another completely off unless they are an obvious existence-threat to the rest.

Collapse of the Overworld Edit

The Overworld's details were never fully known to the people that lived on the Mainland, but descendants of the original members of the Overworld demanded to tell it and to have it included in history's telling.

The Overworld's collapse, occurring about 25 years after the Demonblood Feud's Beginning End, can be seen either as a slow collapse or one that happened in a day; the one who ultimately ended it was a necromancer, Pavati Brighteyes, who's name was changed magically by the Overworld's leader before he died to Pavati Spiritblinder. Pavati was one of the people who noticed that it was odd how nobody sent on the missions of the Overlord ever returned; first off, it was considered a high honor to be sent on a job by any of the Overlord's, and for a long time, it was. But after the new one took over, nobody ever came back.

Pavati was one of the two who lived to tell the tale, and tell it he did, in front of the Council of the Overlord; he accused the Overlord until they taunted each other into attacking one another; they both died. The Overlord had Pavati speared through one shoulder, his wings and body burned with the Overlord's own magic fire; Pavati killed the Overlord by setting him on an unquenchable neromancer's fire, and requested to be killed by the other who had survived the mission--his partner in thievery, Vlenshin Glassdagger. However, before he asked to be killed, he said that he, because the killer of the Overlord takes over the duty, was leaving her to become the newest, but that nobody should ever take the title, because Vlenshin had to take the members of the Overworld to the Mainland.

She killed him before the Overlords' abilities came to recognize Pavati's leadership and his very sight melted her physical eyes. Because of the swift double-kill, the Overlords' powers were gone forever, and never returned, and the leader became simply known as the Chief, although the Overworlds' descendants on the Mainland still lived in a kingdom, not a tribe.

The Overworld became known as the Kingdom of Bright Spirits, which Vlenshin and the Council agreed would be the honorable choice, in memory of Pavati's sacrifice, and the sacrifice of the others who died under leadership of the former Overlord.

Although the Overworld never died off for a long time, it did eventually hold only shreds of the original blood, and none of the abilities, marking the real end of the Overworld.

Kingdom Hope Edit

The time of Kingdom Hope is a much more happy time period; thousands of years after the Overworld's collapse, the Kingdom of Hope's time began.

It started with something not very kind: the death of a king, King Spinelcrown, the last possessor of a Dreamgem necklace, caused a fight over said Dreamgem ring, which was said to allow the one who owned it to take the throne of Spinelcrown's kingdom, which was, at the time, the most well-known and respected kingdom, which several outcasts wish to join in their dreams. Warriors, wizards, and nobody's alike all sought the Dreamgem necklace, which never quite came into the hands of anyone.

The fight over the Dreamgem was stopped by a largish, feral-looking creature that a few believed that the species was the half-blood spawn of the god of magic, Az Magiclaughter. This creature, a Dimension-dwelling beast called a Shrazviir, was one of the few species that could fluently speak the common Alkelien language, and it said that the Dreamgem does not matter--that it never mattered. At first, the reaction was outrage, then settled down into stunned disbelief. In the disbelief, the Shazviir, named Rüntscanyin, spoke of a great future without war over petty things like leadership or territory, at least not in the land of the Kingdom Ahr.

He convinced them, and took over the Kingdom Ahr, which several from around the land renamed to Kingdom Hope. As Rüntscanyin promised, there was little fighting in the territory he controlled, and he convinced them to allow his sister into the land as well, and she helped further, gaining land by speaking Rüntscanyin's words back to them and convincing the leaders there to combine territories.

Kingdom Hope grew, and lasted for a long, long time, over a large portion of the land. More and more believed that Rüntscanyin and his sister's species really were spawns of the gods, letting them be respected and feared--meaning the punishment for breaking the rules others set down weren't usually hated.

After they died, a long time afterwards, due to the long life of the Shazviir, Kingdom Hope still lasted, the heirs named when the rulers first took over. It was a good setup until the line of heirs were destroyed completely, and the Dreamstone necklace(which had been buried with Rüntscanyin, worn around his neck after his leadership was established and it wouldn't be fought over)was forgotten, as well as, over several generations, the peace and luck Kingdom Hope brought. The Kingdom itself stopped being called Kingdom Hope, and returned to Kingdom Ahr.

Fake Land Edit

The time of Fake Land is a time long, long after the Kingdom Hope and Rüntscanyin, very nearly half of a billion(in which many important events happened, but none quite important enough to make it to The History Record, though nearly), because in Alkelien, development is often slow. The time of Fake Land was a period where the new quarreled with the old; electricity was a big thing that was being used, and it was difficult to get without proper equipment, but tribes argued their rights to the land, and often won. However, the want did end up destroying miles of field and forest, took as little as they thought would be needed; electricity, from there forwards, began to become more and more in demand, used to make life easier than before. However, there were still lots that argued it was not needed; they had lasted long times before without this, they did not need it now.

End of the Demons Edit

This was not but a few years after the time of the argument of the Fake Land time period. This is where demons started to be used; certain, more "determined" groups would capture lightning-calling demons and use their abilities to gather the electricity from the lightning they summoned out of the clouds, often against their will.

Cruel though it was, it continued until almost everyone began to become even more outraged at the activities, and fought against it. However, although the group was killed, there were still those that killed from the inside, and, in vengeance, they picked off so many of the demon race that, in a few thousand years, it died completely.

It was at that point that electricity did not advance further beyond lights and communications, because of the raw, hard memory of the death of the second main race. In other ways, development still continued, but never in electricity again.

Dimensions' Walls Edit

There comes a point where many things, such as wars, start to not matter to a bunch of gods; many things happened in the eon between the End of the Demons and the Dimensions's Walls time period, but few managed to make it into The History Record, the one kept by the Hundred Gods, although almost everything made it into some historical record kept by Alkelien itself. None are big enough to be worth mentioning in The History Record.

Back on track, the time of Dimensions' Walls is the time, an eon after the end of the demons, when magic-wielding members of various species in different Dimensions began to build stronger reinforcements between their Dimensions and the Material Dimension--over several years, it had become harder to walk between worlds, but not impossible.

This was the beginning of the Mainland being separated from the rest of the world, as the other creatures began to realize what a terrible place it was becoming, over the ages.

To The Gods Edit

Only a thousand years after the Dimensions' Walls time period, the same Dimensions that had blocked off ties to the Mainland(the Material Dimension) sent one from each Dimension to the Hundred Gods, to request that they be allowed to live far, far away from the members of the Mainland.

The request was granted; the walls which had been not thick enough to stop certain methods of walking between the Mainland and other Dimensions were fortified so that no wizard or World-Walker of the Mainland could step into the other Dimensions. The Dimensions that were not the Mainland still had ways of getting between each other, and peace began between them and not the Material Dimension. The only exception the Gods made was between the Dimensions and the spaces the last Scrollkeeper needed to get to and keep the other Scrolls safe.

The rest of Alkelien, the Mainland-dwellers, began to enter a time of constant war.

(The author would like to take this moment to apologize for the number of times the word "Dimensions" was used in those two paragraphs.)

The Dead's Payback Edit

The name of this time is only a title, at least that is what many think. It is only a common believer's theory that this time period, 50 years after they were ultimately separated from the Dimensions, was payback from the Draigare, demons, and the Dimension-dwelling creatures; some say that the Silent Rester himself has requested the Gods send back memories of those he'd put to rest so that the memories can get back at the now-living Alkelien members.

The Time of the Dead's Payback, as it was dubbed, was a time when luck seemed to always run out: thought-out plans failed with the smallest neglected part; well-trained warriors were the first to die in battle; mages could no longer cast spells(though this was a fault not of their own, but of the fact they used to draw power from the other Dimensions, and now could not).

Sometimes, since so many were dying needlessly, the dead did come back as revanents, wishes granted by the gods, to kill their killer. Spirits lurked in the land, since the gods didn't realize they had closed the gate to the Dimension of the Dead, the place where the River End was, so that spirits could actually die. Instead, the spirits stayed in the Material Dimension, suffering eternal torment without a True Death. Only rarely could the spirits make contact with the living(whenever they were necromancers' spirits)and they could only be seen by wizards and bearers of one of the born-powers.

Bloodstained Sky Edit

This time period is when the gods themselves were beginning to get furious with each other and Alkelien; it happened quite a long time after the time of the Dead's Payback began--several hundred years, at least, but the time then was no longer being counted except for one god.

The time of the Bloodstained Sky is a time when the daytime sky turned deep orange-red, except near the base, which was the color of night; the sun became a dark red the shade of fresh blood, and the moon and stars inky black, though the stars were hidden by the sun's light. The sun and moon stopped turning cycles, and stayed frozen in the sky--a red, fiery disk on the west, and a dark, seemingly eclipsed disk of black at the east.

Nobody within Alkelien knows the reason for this, but the real reason was layer after layer of magic in the atmosphere. On the side with the Red Sun, the gods that sought to let the world of Alkelien continue to fight until it was a barren wasteland; on the side of the Black Moon, the gods that wanted to put it to a swift end.

The scarlet sky was a cause of the Creator and The Void; the Creator beginning to die, The Void waiting at the edge, causing the deep blue, near-black color at the base of the atmosphere, even making the world itself be covered with ocean-black mist near the base of the trees.

This is what caused Alkelien to stop fighting, for a time. But the gods did not stop, and the Creator did not stop dying. Alkelien became worried, and sought to mend what they had done, making treaties and peace, striving to put the age of war behind themselves--the realization came too late.

The Time Ever-Ending Edit

This time period happened two hundred and a half years after the time of the Bloodstained Sky. This time period, as the name implies, never stops, although only gods of other, completely seperate worlds will ever know.

The Time Ever-Ending began with the scarlet sky going black -- not suddenly, but slowly fading over the two centuries. This was because the Creator's strength was failing until death, and The Void continued to wait beside it, until the very last breath left the Creator.

Then, the Hundred Gods all fell to the deepest sleep, one by one, over ninety-eight days, in order of their creation, until the ninety-ninth--The Void. The Void never died--it was created not to die, but to bring death and judgement.

It was the Time Ever-Ending that the trapped spirits embraced with smiles and open arms--the time that the living had never dreamed about until it happened, because they all thought that the Creator would live forever.

When the Void stood back up, away from the body of the Creator and the ninety-eight, resting bodies of the other gods. Then the Void, another god from a separate world said, spread his wings and robes("like oil-slicks, black but with color")and took off into the black sky of Alkelien, changing to the form of a giant crow. The Void in its crow form continued to grow, its eyeless face seeming to gaze across the rest of the separate worlds.

It was then that Alkelien itself faced True Death, as The Void had always known would some day happen, no matter how. The Void flung its wings across the world as a whole, bringing the sleeping gods, dead Creator, Dimensions, kingdoms, woodlands and creatures into its body as it changed back to the robed, winged form it usually took on. Its wings, as they shrunk with the world into its own body, folded across himself, and when they would have flapped backwards behind him, it was gone, and the wingtips were disappearing.

Even though from other worlds it looks like it, Alkelien itself is forever frozen in the minds of those who remember the sight of The Void. The time period is ever-ending: always happening, never stopping.

Even the memories within Alkelien itself continue to believe that they are still living the final hours, though constantly.